The ultimate lean-startup tool?

Parrotconversation
Photo by Rishi Menon

Customer Development is fundamentally about understanding your users but the anonymous nature of web makes it tough to connect with visitors to your site. When I worked on a supermarket checkout it was easy to understand what the customers wanted from me. If I screwed up or did something they appreciated, they were right there to glare or smile, and that feedback helped me improve my performance very quickly.

When I worked in the game industry, one of my favorite jobs was actually tools programming, despite its low status. The artists using my programs were literally sitting right behind me, so I was right there for either a stream of swear words or an ecstatic hug (sometimes both in the same afternoon!). That was one of the most productive times in my career, and after that I always sought out ways to connect with my users and get the rich learning that comes from having in-depth daily conversations.

I've never been able to make that sort of connection to my users on the web, until now. I went through Techstars with the SnapABug team last summer, and while I loved their technology it never seemed relevant to my problems. Last week I got together with Jerome and we chatted about what we'd been up to since the program ended. He told me about how they'd pivoted from their original product (a bug-reporting tool that let users submit a screenshot) into a chat widget for website owners. I was intrigued, I wanted a really easy and low-friction way for users to contact me, so I could really understand what parts of OpenHeatMap weren't working well and generally learn by chatting to them.

When I tried it out I was blown away by how well thought-out the whole service was. You enter in a number of GTalk addresses, in my case just my personal gmail account, but for larger companies you could have a bunch of people in the pool. You can either set up a customized 'Chat Now' button, or what I love, program it to prompt users when they've been idle on particular pages for a certain amount of time or when an error occurs. It keeps track of your accounts so it can let the user know if there's anyone online.

So I installed it over the weekend, and over the last few days I've had some fascinating conversations with a wonderful set of users. I've learned so much about what people actually care about, and now have a long to-do list of ways to improve the service that are driven by actual user requests. I can't emphasize how important that is, and how much of a relief it is to no longer have to mind-read to figure out what my priorities should be.

While I love Net Promoter Score and other survey techniques to drive development, nothing beats having in-depth conversations for truly understanding what your users really want. Just look at IMVU's learning process – they had the advantage of being a chat client so they could reach out directly to their users, but most companies aren't in that position. Now with SnapABug any web company can easily strike up conversations with their users and turbo-charge their customer development.

What is MapReduce good for?


I’m working on a video series for O’Reilly that aims to de-mystify Hadoop and MapReduce, explaining how mere mortals can analyze massive data sets. I’m recording the first drafts of my segments now, and I’m finding it incredibly tough (it’s taking me about two hours to prepare and record a 2 minute piece on average) but it’s also been a great way to round out my own knowledge.

I need to get feedback to help me improve the final versions, so I’ll be posting some excerpts to get ideas. Above I’ve included the introductory segment, where I try to cover the fundamental strength of the MapReduce approach. I’ll be cutting down on the wild-eyed look for the final shoot, but I’ll be interested to hear your thoughts on the content.

Why do I do what I do?

Crowdblur
Photo by David Sim

Linda Stone asked me that question at SciFoo, and I couldn't give her an answer. To me, everything I've been passionate about is just different sides of the same project, but I've never been able to communicate it effectively in words. The experiments I build are attempts to capture parts of the vision I see in my head. The only way I can explain it is to demonstrate.

I always was a spacey kid, off in my own world. My mother claims I never made a sound until I was one year old, I was always sleeping, and all of my early memories are of solitary thinking or dreaming. It came as a shock to discover that I was sharing the world with other people, and that sense of wonder never quite wore off. I still get a shiver up my spine every time I think about the fact that there are 6 billion other people on this planet right now. Think about that for a second. Try to imagine a thousand people standing in a crowd. Now picture a crowd a hundred times bigger. The world is made up of sixty thousand of those massive crowds.

What keeps me up at nights is that I know every one of those people has a story I'd love to sit down and hear. Human lives are like fractals, there's so much depth I never get tired of learning about people's journeys, but I'm only ever going to glimpse the tiniest fraction of a sliver of all those stories.

Think about all of the people who pass each other in the street every day and never talk. There must be so many pairs who'd fall madly in love, or would write a symphony together, find the cure for cancer if they collaborated, or just become lifelong friends, but they never meet. I can only imagine how many wasted lives could be salvaged just by making the right connections.

Everything I've been driven to do, from weaving live footage of concert-goers into my visuals, to automatic expert location, to mapping social networks, has come from those urges to connect people and hear their stories. It feels like a victory against entropy to be able to say 'You guys should talk' and watch something beautiful grow.

Can you picture what the social network of the planet looks like? Imagine the richness and beauty of the web of relationships between six billion people. I can picture it in my minds eye, glimpses at least, an amazing view of each persons ties to thousands of others, constantly evolving and changing. Every individual's network is a snapshot of their life's story, and the sum of them is the story of the world.

Walt Disney said "We don't make movies to make money, we make money to make more movies". I claim to be running a business, but whenever I've been offered a lucrative opportunity that would pull me away from these goals, I've found myself turning it down. This hasn't been great for my dwindling savings, and it's driven people who try to help me crazy because I've never been able to get across to them what I'm shooting for and why I'd refuse slam-dunk chances to make money.

It's all worth it though, when I create something that communicates part of what I'm seeing, whether its the invisible web of relationships on Twitter, or the structure of a whole country's friendships. I'm convinced there's an immense amount of value in making connections, and that current 'social' software is just scratching the surface. Over the next few decades we're going to see amazing new ways of sharing our stories, and I want to be part of building those tools.

Five short links

Sunglassesgirl

WriteLikeMe – A superb project by James Hughes and friends at Dartmouth. It takes a sample of your writing and works out how you place relative to some of the greats. It’s especially cool because it misuses Google Maps to display the network graphs, which is a hack I can appreciate.

The war on attention poverty – A comprehensive rundown of the challenges of measuring authority on Twitter. It brings home that we’re still in the early days of figuring out how to identify and block the spammers on social networks.

Fovia – These guys are doing some spectacular 3D volume rendering in software. I’ve been out of that world for a long time, but it’s breathtaking to see what can be done with today’s CPUs, and it looks like they’ll be eating the traditional $100k+ workstation manufacturer’s lunches pretty soon.

Eureqa – Billed as a ‘robot scientist’, this does an impressive job of taking raw input data and trying to derive equations that describe the behavior. It’s intriguing to see how scientists adapt to these sort of intellectual tools. Will they turn to packages like these to quickly test their ideas in the same way we turn to Google to answer questions?

Trapcode – I knew and admired Peder’s work on classic visual effects plugins like Shine back when I was in the industry, but it’s inspirational to see how far he’s gone since then. Just check out some of these videos using his effects:

http://vimeo.com/10786322

http://vimeo.com/11547544

http://vimeo.com/10786322

(and of course, I recommend running them in Apple Motion for best results!)

Abolish birthright citizenship!

There's a groundswell of support for the proposal that children shouldn't get US citizenship merely because they're born here. I'm in complete agreement, it's downright un-American to just get handed citizenship on a plate without having to earn it. We rightly have a suspicion of those who inherit their wealth, and all of the same problems accompany being admitted as a member of this great nation without having to work for it.

I have a modest proposal: At 18 every young adult in the world goes through our immigration process to earn their green card, regardless of where they were born or live. We all worry about the quality of our education system – can you imagine the extra hours our kids will put in when they know they're competing against the best that China and Japan can offer? Competition is the American way – it's unfortunate that we'll end up trucking some of our teenagers across the border to Canada or Mexico, but that will be a great encouragement to the others.

I look forward to seeing this adopted as a bi-partisan measure, since the unfairness of inheriting citizenship seems to be such an important principle for so many.

Harness the power of being an idiot

Dunce
Photo by K Macice

One of my favorite moments at SciFoo was Carole Goble coming up to me after my talk. As we chatted, she mentioned she was at Manchester University and I suddenly recognized her – she'd taught me databases for a semester. After reminiscing, she mentioned she was no longer teaching undergrads and with my usual tact I replied "That's probably for the best"! I truly meant it was a lucky escape for her, not the students, but it brought back my own abysmal academic career.

I achieved an overall average of 18% in the exams at the end of my first year of university. Thankfully Manchester allowed me to come back at the end of the summer to have another try, and after studying I managed to scrape together enough improvement to continue into the final two years.

I was a terrible academic and came within whisker of dropping out. Why did I fail then, and how have those same traits helped me later in life?

Try it and see – a bias towards action

I hated sitting in a room writing down what somebody else was telling me, I wanted to test everything for myself. I learn by trying to build something, there's no other way I can discover the devils-in-the-details. Unfortunately that's an incredibly inefficient way to gain knowledge. I basically wander around stepping on every rake in the grass, while the A Students memorize someone else's route and carefully pick their way across the lawn without incident. My only saving graces are that every now and again I discover a better path, and faced with a completely new lawn I have an instinct for where the rakes are.

This obsession with learning-by-building must have been pretty frustrating for the managers of a clueless junior programmer, but my successes have all come when I've just gone ahead and just did something instead of studying it. It's the only way to discover something new and unexpected, and even the failures build judgment.

Wildly unrealistic romantic visions

I never knew any college students growing up, but watching TV gave me a pretty firm grasp of the way it worked. I'd spend a few years punting along a river, have the occasional witty exchange with my tutor and regularly reveal an astonishing discovery to rapturous applause. The grim reality of being lost among thousands of anonymous students was a shock. With that dream dead, I married at 19 with rose-tinted visions of connubial bliss, which led to five stormy years and a divorce.

I was a complete idiot. I saw the world as I wanted it to be, not as it actually was. In the technology world 'visionary' is a compliment, but in real life people who see non-existent things usually wind up in a mental ward.

The thing is, every project I'm proud of started off as a crazy dream, from using MIDI controllers for film editing software to mapping hundreds of millions of Facebook users. The difference now is that they're seasoned with a connection to reality. What's so valuable about Customer Development is that it gives me tools to take a wild idea, and get enough feedback to hone it into something realistic, without losing the heart of what makes it so interesting.

Spinning plates

At SciFoo Eva Amsen talked about her interviews with scientist/musicians, asking them why they didn't focus on just the science or the music. Their reply was "Oh, that would be boring". Linda Stone gave her own angle from her research on how Nobel laureates played when they were kids – their 'work' was an extension of their childhood play patterns. I'm in no danger of getting a Nobel Prize, but I've always had multiple plates spinning, because I'm interested in so many areas and can't bear to give any up.

In college this meant staying up all night playing MUDs, stacking shelves at Kwik-Save evenings and weekends to support myself, building a version of Pacman for X Windows, and spending my summer in a treehouse in Alaska avoiding the bears. This was not a recipe for academic achievement to say the least, but it was exactly that sort of goofing off that got me a job at Apple.

I was grinding away at a game industry job, doing well but very unchallenged, so I started spending nights and weekends projecting visuals for live music at clubs and concerts. I couldn't find software that implemented the effects I needed, so I wrote my own and released them as open-source. A lot of the VJs who used them had day jobs in the TV industry, and they kept bugging me to port them to a piece of software I'd never used, "After Effects". I gave in eventually, put the AE versions on my site, and suddenly had a deluge of email, with lots of people asking how to pay for them! Apparently they were used to spending thousands of dollars for effects collections like mine!

I left my game job, started my own company, but before I'd got more than a few weeks into it I was approached by Apple, who offered to buy out my technology, sponsor me for a green card, and set me to work building the same sort of thing for their products.

Every new direction I've taken has started out like that, one of a hundred things I'm curious about.

It's not a bug, it's a feature

I have a lot of demons driving me. What's different between now and my college years is that I've arranged my life to channel them productively. Everything I've talked about would doom me to failure if I hadn't fought my way to a niche where they're strengths not weaknesses.

Don't change your bad habits – turn them into assets instead.